
Mosaic Chronicles, the puzzle game about stained glass, quietly stole a piece of my heart. From the moment I started fitting together those glowing, fractured pieces of art, I felt like I was stepping into a moving storybook, one told not just in words, but in colour, light, and patience.

The Gameplay: Jigsaw Puzzles, but make it magical
At its core, Mosaic Chronicles is a mosaic-style puzzle game where you reconstruct beautiful illustrations by dragging and placing pieces onto a board. It’s very similar to a jigsaw puzzle, but the art style gives it a whole new personality. The pieces feel like shards of stained glass, and there’s something really satisfying about watching the full image slowly come together.
There are no timers, no pressure, just you, the music, and the artwork. It’s the kind of game that lets you relax and get into a flow state. I played with a cup of tea nearby and forgot about the world for a while.

The Game has some hits, but also some misses.
It’s a gentle game. One that doesn’t rush you. The music soothes, the narration unfolds slowly, and each puzzle gives you just enough challenge to make you feel clever, but never stressed. I found comfort in its rhythm, especially on tough days when I just needed something soft and beautiful.
Visually, the game is absolutely beautiful. The illustrations are vibrant and detailed, with that old-world storybook look that gives each puzzle a life of its own. Every piece you place adds a bit more colour and life to the scene, and watching the full picture form never got old for me.
But then… I hit a wall.
I have mild colour blindness; reds and greens blur together for me, and suddenly, the game’s beauty became its barrier. A few key pieces wouldn’t snap into place, not because I couldn’t see the shape, but because I genuinely couldn’t tell some of the colours apart. In a game where colour is everything, where it’s the difference between progress and frustration, that can be devastating.
And I kept thinking: “if only it had a color-blind mode. If only it gave me symbols, outlines, or texture cues. Just something to help me see what others see”.
I don’t think the developers meant to exclude anyone. The love in this game is obvious; every storybook tale, every glowing mosaic, every musical cue feels handcrafted. But that’s what made it hurt a little more: to feel invited in by the magic, only to be quietly left out of parts of it.

What It Gets Right:
- The artwork is breathtaking, like crafting windows for a fairy tale cathedral.
- The puzzles strike a lovely balance between relaxing and rewarding.
- Simple, satisfying gameplay that’s both calming and meditative.
- Narrative charm that gently unfolds through small, magical moments.
- Music that can be moving and elegant, when it stays in tune with the mood, although at times it gets a little …intense.

Where It Needs Love:
- No color-blind mode or visual cues for players who can’t distinguish certain hues.
- No text resizing for players with visual impairments.
- Some contrast issues in the UI make it difficult for those with low vision to read.
- Music can feel overly intense during quiet puzzle moments, breaking immersion.

Final Thoughts…
If you can see every colour this game throws at you, Mosaic Chronicles is a warm and magical escape. If you can’t, like me, it’s still worth playing, but be ready for moments where the beauty blurs, just out of reach.
I hope the developers hear voices like mine, not as criticism, but as an invitation to make their already beautiful game even more inclusive.
Final score

Platforms: Nintendo Switch, Microsoft Windows, Linux, Mac operating systems, iOS
Genres: Puzzle Video Game, Indie game, Casual game
Developers: Error300 Games Limited, Error 300
Publishers: Error300 Games Limited, Error 300, Gamersky Games, RedDeer.Games
Enjoyed this review? Then take a look at Emmie’s other reviews HERE.